
Flitsch
An endless game about the simplest thing in the world: making a flat stone skip across the water.
You throw it from the shore — drag and release. After that only one thing matters: whether you tap at the right moment. The closer to the surface, the further the stone flies. Two perfect skips raise your multiplier one level, up to ten. One mistake only cracks it, the second one resets it. The safe line is the slow line.
Ten zones, over ten thousand meters Summer Lake, Golden Bay, Afterglow, Storm Front, Night Sea, Northern Lights, Mistmoor, Volcano Bay, Glacier Lake, Sea of Stars. The weather gets worse the further you go — but the pace runs in waves and never gets faster than double, so there is always room to breathe.
Five bosses, each asking for something different Thor aims with lightning and throws his hammer at your flight height. The Kraken builds a wall of tentacles you have to fly over. The Ember Saurian sets the water surface on fire, and no stone skips on burning water. The Fog Bank takes your sight. And Poseidon pulls the whole lake back before sending a monster wave — get above the dashed line and it carries you instead.
Your character Eleven figures plus a builder for your own: hairstyle, clothes, beard, glasses, name. The battle pass unlocks ever more outlandish heroes with the meters you collect.
Eight stones with real differences Each one is better at exactly one thing: a wider timing window, more jump power, more speed, a second mid-air hop, extra lives or double coins.
Helpers that hand you meters Otter raft, dolphin, gull flock, jet ski, whale and tailwind carry you on, untouchable, each at its own pace.
| Updated | 1 day ago |
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | flitsch |
| Genre | Action |
| Tags | 2D, Arcade, Casual, Endless, High Score, mobile, one-button, Physics, Relaxing, Singleplayer |
| Content | No generative AI was used |






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